Essential game timers, spawn schedules, and tips to improve your Deadlock gameplay.
Creep Wave Spawn
Waves spawn from base and march down each lane
Creep Gold Value Increase
Creeps become worth more souls over time
Super Creeps
Lane spawns stronger creeps once enemy barracks destroyed
Jungle Camps Spawn
Initial jungle camp spawn at 1 minute
Jungle Camp Respawn
Camps respawn 2 minutes after being cleared
Medium Camps Spawn
Stronger jungle camps become available
Large Camps Spawn
Highest value jungle camps appear
Mid Boss (Rejuvenator)
First mid boss spawns at 10 minutes
Mid Boss Respawn
Respawns 5 minutes after being killed
Urn Spawns
Urns begin spawning for soul delivery runs
Soul Urn Delivery
Deliver to drop-off point for team-wide soul bonus
Guardian (Tier 1)
First tower in each lane, must be destroyed to progress
Walker (Tier 2)
Becomes vulnerable after Guardian falls
Shrine
Protects the barracks, provides team aura
Patron (Base)
Destroy to win the game
Open Map
Toggle the full map view
Shop
Open the item shop anywhere
Parry / Melee
Deflects incoming damage, staggers enemies on hit
Dash / Slide
Mobility tool, can cancel into abilities
Zipline
Hook onto nearby ziplines for fast travel
Sprint
Move faster out of combat